![]() It may sound somewhat more calm than the used version. Even though Checkpoint 9 wasn't released then. Pre-modern style with music Not used in 0.1 ![]() Sounds like it comes from pre-modern style. Never used in game, not even used in 0.8.0 These soundtracks can be found only in mods of version 0.8.0. ![]() Note: Some of these are from old versions of Smash Hit and aren't present in the final game's files. Checkpoint 10 stage 2 also shares a similar rhythm to Checkpoint 3 stage 4: overlap the CP3 stage 4 walkthrough with the CP10 stage 2 music, every time there is an abrupt change in tone, expect Falling Glass Planks to fall.When the tone changes to signal the beginning of stage 2 of Checkpoint 10, the speed increases by a large factor.* Smash Hit's music is composed to be synchronized with the gameplay for example, when Falling Glass Planks fall in Checkpoint 3 room 4 part 1 (second part is out of sync) you can hear a rumbling sound in the music. 2 (from the Smash Hit APK)Ĭheckpoint 6, Checkpoint 7, Endless and Versus/ Co-Op have some significant errors in the music.ĭ (from the Smash Hit APK) Song #.
0 Comments
Leave a Reply. |